_Design_UX_Simulator.
CLIENT: SEAT
- UX/UI Design
- Motion Graphics
- Real Prototype
It is a real-scale simulation. It is made up of a real-scale car and an enveloping screen that rotates 180º. Hence the name of the project. It has been developed in the SEAT Digital lab. I was responsible for the UX/UI design of the video game interface, both for the user experience and understanding the entire flow of navigation, interaction and visual design.